In this paper we present a mesh compression method based on a multiresolution decomposition whose detail coefficients have a compact representation and thus smaller entropy than t...
Many model editing operations, such as morphing, blending, and shape deformation, require the ability to interactively transform the surface of a model in response to some control...
In a previous work [1] we introduced a construction designed to produce biorthogonal multiresolutions from given subdivisions. This construction was formulated in matrix terms, wh...
In computer graphics and geometric modeling, shapes are often represented by triangular meshes. With the advent of laser scanning systems, meshes of extreme complexity are rapidly...
Matthias Eck, Tony DeRose, Tom Duchamp, Hugues Hop...
We address the problem of representing and processing 3D objects, described through simplicial meshes, which consist of parts of mixed dimensions, and with a non-manifold topology...
Leila De Floriani, Paola Magillo, Enrico Puppo, Da...