Sciweavers

164 search results - page 8 / 33
» Multiresolution Mesh Morphing
Sort
View
SGP
2007
15 years 3 hour ago
Delaunay mesh construction
We present algorithms to produce Delaunay meshes from arbitrary triangle meshes by edge flipping and geometrypreserving refinement and prove their correctness. In particular we sh...
Ramsay Dyer, Hao Zhang 0002, Torsten Möller
CGA
2000
14 years 9 months ago
Metamorphosis of Arbitrary Triangular Meshes
Recently, animations with deforming objects have been frequently used in various computer graphics applications. Metamorphosis (or morphing) of three-dimensional objects is one of...
Takashi Kanai, Hiromasa Suzuki, Fumihiko Kimura
ICASSP
2008
IEEE
15 years 4 months ago
Remeshing and spatio-temporal wavelet filtering for 3D animations
In this paper, we present a new framework to analyse and process 3D animations (defined by sequences of triangular meshes sharing the same connectivity at any frame). Our idea is...
Frédéric Payan, Aymen Kammoun, Marc ...
DAGSTUHL
2003
14 years 11 months ago
Data structures for 3D multi-tessellations: an overview
Abstract Multiresolution models support the interactive visualization of large volumetric data through selective refinement, an operation which permits to focus resolution only on...
Emanuele Danovaro, Leila De Floriani, Paola Magill...
COMGEO
1999
ACM
14 years 9 months ago
Multiresolution hierarchies on unstructured triangle meshes
The use of polygonal meshes for the representation of highly complex geometric objects has become the de facto standard in most computer graphics applications. Especially triangle...
Leif Kobbelt, Jens Vorsatz, Hans-Peter Seidel