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CVPR
2007
IEEE
16 years 7 months ago
Multi-Layer Background Subtraction Based on Color and Texture
In this paper, we propose a robust multi-layer background subtraction technique which takes advantages of local texture features represented by local binary patterns (LBP) and pho...
Jian Yao, Jean-Marc Odobez
ACIVS
2008
Springer
15 years 11 months ago
Foliage Recognition Based on Local Edge Information
In many real-world object recognition applications, texture plays a very important role. Much research has gone into texture-based segmentation methods, which focus on finding the...
David Van Hamme, Peter Veelaert, Wilfried Philips,...
BIBM
2007
IEEE
162views Bioinformatics» more  BIBM 2007»
15 years 11 months ago
Multiple Interacting Subcellular Structure Tracking by Sequential Monte Carlo Method
With the wide application of green fluorescent protein (GFP) in the study of live cells, there is a surging need for the computer-aided analysis on the huge amount of image seque...
Quan Wen, Jean Gao, Kate Luby-Phelps
MCAM
2007
Springer
238views Multimedia» more  MCAM 2007»
15 years 11 months ago
A Three-Level Scheme for Real-Time Ball Tracking
A three-level method is proposed to achieve robust and real-time ball tracking in soccer videos. It includes object-, intra-trajectory-, and intertrajectory-level processing. Due t...
Xiaofeng Tong, Tao Wang, Wenlong Li, Yimin Zhang, ...
167
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IPSN
2005
Springer
15 years 10 months ago
Tracking on a graph
Abstract— This paper considers the problem of tracking objects with sparsely located binary sensors. Tracking with a sensor network is a challenging task due to the inaccuracy of...
Songhwai Oh, Shankar Sastry