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ASSETS
2008
ACM
14 years 11 months ago
PowerUp: an accessible virtual world
PowerUp is a multi-player virtual world educational game with a broad set of accessibility features built in. This paper considers what features are necessary to make virtual worl...
Shari Trewin, Vicki L. Hanson, Mark Laff, Anna Cav...
AAAI
2004
14 years 11 months ago
A Multi-Resolution Pyramid for Outdoor Robot Terrain Perception
This paper addresses the problem of outdoor terrain modeling for the purposes of mobile robot navigation. We propose an approach in which a robot acquires a set of terrain models ...
Michael Montemerlo, Sebastian Thrun
CGF
2010
148views more  CGF 2010»
14 years 9 months ago
Visual Support for Interactive Post-Interventional Assessment of Radiofrequency Ablation Therapy
Teaser Figure: A volume rendering with the corresponding tumor map, a pseudo-cylindrical mapping of the tumor surface. Percutaneous radiofrequency (RF) ablation is a minimally inv...
Christian Rieder, Andreas Weihusen, Christian Schu...
TOG
2008
101views more  TOG 2008»
14 years 9 months ago
Synthesis of constrained walking skills
Simulated characters in simulated worlds require simulated skills. We develop control strategies that enable physically-simulated characters to dynamically navigate environments w...
Stelian Coros, Philippe Beaudoin, KangKang Yin, Mi...
UIST
1997
ACM
15 years 1 months ago
Immersion in Desktop Virtual Reality
This paper explores techniques for evaluating and improving immersion in Desktop Virtual Reality (VR). Three experiments are reported which extend findings on immersion in VR repo...
George G. Robertson, Mary Czerwinski, Maarten van ...