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CGF
2008
131views more  CGF 2008»
14 years 9 months ago
Peek-in-the-Pic: Flying Through Architectural Scenes From a Single Image
Many casually taken "tourist" photographs comprise of architectural objects like houses, buildings, etc. Reconstructing such 3D scenes captured in a single photograph is...
Amit Shesh, Baoquan Chen
IIE
2007
85views more  IIE 2007»
14 years 9 months ago
Half-Baked Logo Microworlds as Boundary Objects in Integrated Design
The paper addresses the problem of fragmentation of the communities involved in the design of digital media for education. It draws on the experience gained at the Educational Tec...
Chronis Kynigos
JFR
2007
144views more  JFR 2007»
14 years 9 months ago
Real-Time SLAM with Octree Evidence Grids for Exploration in Underwater Tunnels
We describe a Simultaneous Localization and Mapping (SLAM) method for a hovering underwater vehicle that will explore underwater caves and tunnels, a true three dimensional (3D) e...
Nathaniel Fairfield, George Kantor, David Wettergr...
PRL
2010
173views more  PRL 2010»
14 years 8 months ago
Resolving stereo matching errors due to repetitive structures using model information
This study regards the problem of incorrect stereo matches due to the occurrence of repetitive structures in the scene. In stereo vision, repetitive structures may lead to “phan...
Björn Barrois, Marcus Konrad, Christian W&oum...
UMUAI
2010
136views more  UMUAI 2010»
14 years 8 months ago
Towards affective camera control in games
Information about interactive virtual environments, such as games, is perceived by users through a virtual camera. While most interactive applications let users control the camera,...
Georgios N. Yannakakis, Héctor Perez Mart&i...