;I general paradigm for recognizing 3D objects is offered, and applied to some geometric primitives [sphe,res, cylinders, cones, and tori). The assumption is that Q curve on the s...
Daniel Keren, Ehud Rivlin, Ilan Shimshoni, Isaac W...
In modern computer graphics, 3D scanning is common practise for the acquisition of the geometry of objects. However, in addition to geometric models, physical models of interactio...
Online target tracking requires to solve two problems: data association and online dynamic estimation. Usually, association effectiveness is based on prior information and observa...
In this paper, we propose an algorithm that recovers binocular disparities in accordance with the surface properties of the scene under consideration. To do so, we estimate the di...
In this paper we present an algorithm which uses adaptive selection of low-level features for main subject detection. The algorithm first computes low-level features such as contr...