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» Multiscale texture synthesis
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ICIP
2003
IEEE
15 years 11 months ago
On the Rayleigh nature of Gabor filter outputs
Texture has been recognized as an important visual primitive in image analysis. A widely used texture descriptor, which is part of the MPEG-7 standard, is that computed using mult...
Sitaram Bhagavathy, Jelena Tesic, B. S. Manjunath
CGF
2008
182views more  CGF 2008»
14 years 9 months ago
Lazy Solid Texture Synthesis
Existing solid texture synthesis algorithms generate a full volume of color content from a set of 2D example images. We introduce a new algorithm with the unique ability to restri...
Yue Dong, Sylvain Lefebvre, Xin Tong, George Drett...
CVPR
2001
IEEE
15 years 11 months ago
Optimal Texture Map Reconstruction from Multiple Views
The recovery of 3D models from multiple reference images involves not only the extraction of 3D shape, but also of texture. Assuming that all surfaces are Lambertian, the resultin...
Lifeng Wang, Sing Bing Kang, Richard Szeliski, Heu...
ICMCS
2008
IEEE
193views Multimedia» more  ICMCS 2008»
15 years 4 months ago
Video coding with spatio-temporal texture synthesis and edge-based inpainting
This paper proposes a video coding scheme, in which textural and structural regions are selectively removed in the encoder, and restored in the decoder by spatio-temporal texture ...
Chunbo Zhu, Xiaoyan Sun, Feng Wu, Houqiang Li
SIBGRAPI
2000
IEEE
15 years 2 months ago
Image-Based Texture Analysis for Realistic Image Synthesis
We present a method to measure reflectance and texture of surfaces in a one step process. For later use in digital image synthesis it is mandatory to separate the gathered intensi...
Heinz Mayer