In this paper, we propose an adaptive 3D-DCT compression technique, which dynamically determines an optimal size of the video cube based on the motion analysis. The technique cons...
Borko Furht, Ken Gustafson, Hesong Huang, Oge Marq...
Sprite is an efficient and concise method for representation of background video object, which is typically compressed with the MPEG-4 object-based coding technique. Due to the pr...
Reduction of the on-chip memory size is a key issue in video codec system design. Because video codec applications involve complex algorithms that are both data-intensive and cont...
Sang-Il Han, Xavier Guerin, Soo-Ik Chae, Ahmed Ami...
Error resilient encoding in video communication is becoming increasingly important due to data transmission over unreliable channels. In this paper, we propose a new power-aware e...
Minyoung Kim, Hyunok Oh, Nikil D. Dutt, Alexandru ...
In this work we propose a new algorithm for fragile, high capacity yet file-size preserving watermarking of MPEG-2 streams. Watermarking is done entirely in the compressed domain,...