Sciweavers

5190 search results - page 1028 / 1038
» Multithreaded Parallel Computer Model with Performance Evalu...
Sort
View
250
Voted
VLDB
2006
ACM
171views Database» more  VLDB 2006»
16 years 4 months ago
Grid-partition index: a hybrid method for nearest-neighbor queries in wireless location-based services
Abstract Traditional nearest-neighbor (NN) search is based on two basic indexing approaches: object-based indexing and solution-based indexing. The former is constructed based on t...
Baihua Zheng, Jianliang Xu, Wang-Chien Lee, Dik Lu...
ICC
2007
IEEE
176views Communications» more  ICC 2007»
15 years 10 months ago
An Interference-Aware Channel Assignment Scheme for Wireless Mesh Networks
—Multichannel communication in a Wireless Mesh Network with routers having multiple radio interfaces significantly enhances the network capacity. Efficient channel assignment an...
Arunabha Sen, Sudheendra Murthy, Samrat Ganguly, S...
141
Voted
WS
2006
ACM
15 years 10 months ago
Proactive security for mobile messaging networks
The interoperability of IM (Instant Messaging) and SMS (Short Messaging Service) networks allows users to seamlessly use a variety of computing devices from desktops to cellular p...
Abhijit Bose, Kang G. Shin
ATAL
2003
Springer
15 years 9 months ago
Optimizing information exchange in cooperative multi-agent systems
Decentralized control of a cooperative multi-agent system is the problem faced by multiple decision-makers that share a common set of objectives. The decision-makers may be robots...
Claudia V. Goldman, Shlomo Zilberstein
SAC
2009
ACM
15 years 8 months ago
Aspect-oriented procedural content engineering for game design
Generally progressive procedural content in the context of 3D scene rendering is expressed as recursive functions where a finer level of detail gets computed on demand. Typical e...
Walter Cazzola, Diego Colombo, Duncan Harrison
« Prev « First page 1028 / 1038 Last » Next »