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174
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ICDCS
2012
IEEE
13 years 5 months ago
G-COPSS: A Content Centric Communication Infrastructure for Gaming Applications
—With users increasingly focused on an online world, an emerging challenge for the network infrastructure is the need to support Massively Multiplayer Online Role Playing Games (...
Jiachen Chen, Mayutan Arumaithurai, Xiaoming Fu, K...
165
Voted
ICDCS
2012
IEEE
13 years 5 months ago
Scalable Name Lookup in NDN Using Effective Name Component Encoding
—Name-based route lookup is a key function for Named Data Networking (NDN). The NDN names are hierarchical and have variable and unbounded lengths, which are much longer than IPv...
Yi Wang, Keqiang He, Huichen Dai, Wei Meng, Junche...
121
Voted
DAC
2008
ACM
16 years 3 months ago
Daedalus: toward composable multimedia MP-SoC design
Daedalus is a system-level design flow for the design of multiprocessor system-on-chip (MP-SoC) based embedded multimedia systems. It offers a fully integrated tool-flow in which ...
Hristo Nikolov, Mark Thompson, Todor Stefanov, And...
104
Voted
IWANN
2005
Springer
15 years 8 months ago
Co-evolutionary Learning in Liquid Architectures
A large class of problems requires real-time processing of complex temporal inputs in real-time. These are difficult tasks for state-of-the-art techniques, since they require captu...
Igal Raichelgauz, Karina Odinaev, Yehoshua Y. Zeev...
ICDCSW
2002
IEEE
15 years 7 months ago
Quantifying Effect of Network Latency and Clock Drift on Time-Driven Key Sequencing
Time-driven Key Sequencing (TKS) is a key management technique that synchronizes the session key used by a set of communicating principals based on time of day. This relatively lo...
Geoffrey G. Xie, Cynthia E. Irvine, Timothy E. Lev...