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VMV
2007
141views Visualization» more  VMV 2007»
14 years 11 months ago
Distance Calculation between a Point and a Subdivision Surface
This article focuses on algorithms for fast computation of the Euclidean distance between a query point and a subdivision surface. The analyzed algorithms include uniform tessella...
Torsten Ullrich, Volker Settgast, Ulrich Krispel, ...
TVCG
2008
92views more  TVCG 2008»
14 years 9 months ago
High-Quality Rendering of Quartic Spline Surfaces on the GPU
Abstract-- We present a novel GPU-based algorithm for highquality rendering of bivariate spline surfaces. An essential difference to the known methods for rendering graph surfaces ...
Gerd Reis, Frank Zeilfelder, Martin Hering-Bertram...
SI3D
2009
ACM
15 years 4 months ago
Real-time creased approximate subdivision surfaces
We present an extension of recently developed Loop and Schaefer’s approximation of Catmull-Clark surfaces (ACC) for surfaces with creases and corners which are essential for mos...
Denis Kovacs, Jason Mitchell, Shanon Drone, Denis ...
ICCV
2003
IEEE
15 years 12 months ago
Surface Classification Using Conformal Structures
3D surface classification is a fundamental problem in computer vision and computational geometry. Surfaces can be classified by different transformation groups. Traditional classi...
Xianfeng Gu, Shing-Tung Yau
3DOR
2008
15 years 10 days ago
Isometry-invariant Matching of Point Set Surfaces
Shape deformations preserving the intrinsic properties of a surface are called isometries. An isometry deforms a surface without tearing or stretching it, and preserves geodesic d...
Mauro R. Ruggeri, Dietmar Saupe