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VMV
2007
141views Visualization» more  VMV 2007»
15 years 3 months ago
Distance Calculation between a Point and a Subdivision Surface
This article focuses on algorithms for fast computation of the Euclidean distance between a query point and a subdivision surface. The analyzed algorithms include uniform tessella...
Torsten Ullrich, Volker Settgast, Ulrich Krispel, ...
TVCG
2008
92views more  TVCG 2008»
15 years 2 months ago
High-Quality Rendering of Quartic Spline Surfaces on the GPU
Abstract-- We present a novel GPU-based algorithm for highquality rendering of bivariate spline surfaces. An essential difference to the known methods for rendering graph surfaces ...
Gerd Reis, Frank Zeilfelder, Martin Hering-Bertram...
128
Voted
SI3D
2009
ACM
15 years 9 months ago
Real-time creased approximate subdivision surfaces
We present an extension of recently developed Loop and Schaefer’s approximation of Catmull-Clark surfaces (ACC) for surfaces with creases and corners which are essential for mos...
Denis Kovacs, Jason Mitchell, Shanon Drone, Denis ...
91
Voted
ICCV
2003
IEEE
16 years 4 months ago
Surface Classification Using Conformal Structures
3D surface classification is a fundamental problem in computer vision and computational geometry. Surfaces can be classified by different transformation groups. Traditional classi...
Xianfeng Gu, Shing-Tung Yau
3DOR
2008
15 years 4 months ago
Isometry-invariant Matching of Point Set Surfaces
Shape deformations preserving the intrinsic properties of a surface are called isometries. An isometry deforms a surface without tearing or stretching it, and preserves geodesic d...
Mauro R. Ruggeri, Dietmar Saupe