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CGI
2004
IEEE
15 years 1 months ago
Adaptation-Based Individualized Face Modeling for Animation Using Displacement Map
In this paper a new adaptation-basedmethod is presented to reconstruct animatable facial models of human individuals from scan data. An anatomy-based generic control model serves ...
Yu Zhang, Terence Sim, Chew Lim Tan
CAD
2006
Springer
14 years 10 months ago
Cone spline approximation via fat conic spline fitting
Fat conic section and fat conic spline are defined. With well established properties of fat conic splines, the problem of approximating a ruled surface by a tangent smooth cone sp...
Xunnian Yang, Weiping Yang
ACCV
2006
Springer
15 years 4 months ago
How to Compute the Pose of an Object Without a Direct View?
We consider the task of computing the pose of an object relative to a camera, for the case where the camera has no direct view of the object. This problem was encountered in work o...
Peter F. Sturm, Thomas Bonfort
NSF
1994
Springer
151views Computer Vision» more  NSF 1994»
15 years 2 months ago
Algebraic Geometry and Object Representation in Computer Vision
The goal of algebraic geometry is to gain an understanding of the behaviour of functions related by polynomial relationships. Algebraic curves and surfaces having considerable adva...
Sylvain Petitjean
CCCG
2009
14 years 11 months ago
Defining and computing accessibility radius
In structural molecular biology software, the accessibility of an atom in a molecule to a ball representing solvent is either computed slowly by building a solventaccessible surfa...
Vishal Verma, Jack Snoeyink