In modern computer graphics, 3D scanning is common practise for the acquisition of the geometry of objects. However, in addition to geometric models, physical models of interactio...
In this paper, we develop a mathematical model from the theory of plate bending in elasticity which relates physical properties of a surface to its elastic deformation. We present...
This paper describes a method allowing the automatic multi-texturing and simulation of surface imperfections based on a cellular network. In this representation, networks of conne...
Research on haptic texture perception requires the availability of textured surfaces with high precision and fine resolution. Given the exquisite sensitivity of the human fingers ...
Hong Z. Tan, Bernard D. Adelstein, Ryan Traylor, M...
This paper introduces Temporal Social Surfaces. Temporal Social Surfaces show the dynamic evolution of social relationships in groups. Changes in measures of social network analys...