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3DIM
2007
IEEE
15 years 4 months ago
Interactive Scanning of Haptic Textures and Surface Compliance
In modern computer graphics, 3D scanning is common practise for the acquisition of the geometry of objects. However, in addition to geometric models, physical models of interactio...
Sheldon Andrews, Jochen Lang
GMAI
2006
IEEE
144views Solid Modeling» more  GMAI 2006»
15 years 4 months ago
Manipulation of Elastically Deformable Surfaces through Maya Plug-in
In this paper, we develop a mathematical model from the theory of plate bending in elasticity which relates physical properties of a surface to its elastic deformation. We present...
Lihua You, Javier Romero Rodriguez, Jian J. Zhang
GMAI
2006
IEEE
126views Solid Modeling» more  GMAI 2006»
15 years 4 months ago
Generating Surface Textures based on Cellular Networks
This paper describes a method allowing the automatic multi-texturing and simulation of surface imperfections based on a cellular network. In this representation, networks of conne...
Stéphane Gobron, Denis Finck
HAPTICS
2006
IEEE
15 years 4 months ago
Discrimination of Real and Virtual High-Definition Textured Surfaces
Research on haptic texture perception requires the availability of textured surfaces with high precision and fine resolution. Given the exquisite sensitivity of the human fingers ...
Hong Z. Tan, Bernard D. Adelstein, Ryan Traylor, M...
IV
2005
IEEE
178views Visualization» more  IV 2005»
15 years 3 months ago
Capturing Team Dynamics through Temporal Social Surfaces
This paper introduces Temporal Social Surfaces. Temporal Social Surfaces show the dynamic evolution of social relationships in groups. Changes in measures of social network analys...
Peter A. Gloor