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114
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TVCG
2008
103views more  TVCG 2008»
15 years 2 months ago
Perceptually Guided Polygon Reduction
The properties of the human visual system are taken into account, along with the geometric aspects of an object, in a new surface remeshing algorithm and a new mesh simplification ...
Lijun Qu, Gary W. Meyer
94
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HAPTICS
2010
IEEE
15 years 7 months ago
Causality Inversion in the Reproduction of Roughness
When a finger scans a non-smooth surface, a sensation of roughness is experienced. A similar sensation is felt when a finger is in contact with a mobile surface vibrating in the ...
Michael Wiertlewski, José Lozada, Edwige Pi...
GRAPHICSINTERFACE
2008
15 years 3 months ago
Geometric displacement on plane and sphere
This paper describes a new algorithm for geometric displacement mapping. Its key idea is that all occluded solutions for an eye ray lie in two-dimensional manifolds perpendicular ...
Elodie Fourquet, William Cowan, Stephen Mann
VISSYM
2003
15 years 3 months ago
Adaptive Smooth Scattered Data Approximation for Large-scale Terrain Visualization
We present a fast method that adaptively approximates large-scale functional scattered data sets with hierarchical B-splines. The scheme is memory efficient, easy to implement an...
Martin Bertram, Xavier Tricoche, Hans Hagen
CGF
2006
89views more  CGF 2006»
15 years 2 months ago
Sweep-based Freeform Deformations
We propose a sweep-based approach to the freeform deformation of three-dimensional objects. Instead of using a volume enclosing the whole object, we approximate only its deformabl...
Seung-Hyun Yoon, Myung-Soo Kim