Sciweavers

3639 search results - page 143 / 728
» Multitouch and surface computing
Sort
View
ISVC
2007
Springer
15 years 4 months ago
Shape from Texture of Developable Surfaces Via Fourier Analysis
Shape from texture has received much attention in the past few decades. We propose a computationally efficient method to extract the 3D shape of developable surfaces from the spect...
Fabio Galasso, Joan Lasenby
SIGGRAPH
1992
ACM
15 years 2 months ago
Surface reconstruction from unorganized points
We describe and demonstrate an algorithm that takes as input an unorganized set of points fx1; : : : ; xng IR3 on or near an unknown manifold M, and produces as output a simplicia...
Hugues Hoppe, Tony DeRose, Tom Duchamp, John Alan ...
ICCV
1995
IEEE
15 years 1 months ago
Estimating the Tensor of Curvature of a Surface from a Polyhedral Approximation
Estimating principal curvatures and principal directions of a surface from a polyhedral approximation with a large number of small faces, such as those produced by iso-surface con...
Gabriel Taubin
SGP
2007
15 years 14 days ago
As-rigid-as-possible surface modeling
Modeling tasks, such as surface deformation and editing, can be analyzed by observing the local behavior of the surface. We argue that defining a modeling operation by asking for ...
Olga Sorkine, Marc Alexa
CVPR
2006
IEEE
16 years 2 days ago
3D Surface Matching and Recognition Using Conformal Geometry
3D surface matching is a fundamental issue in computer vision with many applications such as shape registration, 3D object recognition and classification. However, surface matchin...
Sen Wang, Yang Wang, Miao Jin, Xianfeng Gu, Dimitr...