Shape from texture has received much attention in the past few decades. We propose a computationally efficient method to extract the 3D shape of developable surfaces from the spect...
We describe and demonstrate an algorithm that takes as input an unorganized set of points fx1; : : : ; xng IR3 on or near an unknown manifold M, and produces as output a simplicia...
Hugues Hoppe, Tony DeRose, Tom Duchamp, John Alan ...
Estimating principal curvatures and principal directions of a surface from a polyhedral approximation with a large number of small faces, such as those produced by iso-surface con...
Modeling tasks, such as surface deformation and editing, can be analyzed by observing the local behavior of the surface. We argue that defining a modeling operation by asking for ...
3D surface matching is a fundamental issue in computer vision with many applications such as shape registration, 3D object recognition and classification. However, surface matchin...
Sen Wang, Yang Wang, Miao Jin, Xianfeng Gu, Dimitr...