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LSSC
2007
Springer
15 years 4 months ago
On Smoothing Surfaces in Voxel Based Finite Element Analysis of Trabecular Bone
Abstract. The (micro-)finite element analysis based on three-dimensional computed tomography (CT) data of human bone takes place on complicated domains composed of often hundreds ...
Peter Arbenz, Cyril Flaig
HAPTICS
2008
IEEE
14 years 11 months ago
Surface Contact Interaction with Dynamically Deformable Object Using Impulse-Based Approach
In our previous study, a method that allows dynamic interaction with an elastic object, which is called impulse response deformation model, has been proposed. An advantage of the m...
Kazuyoshi Tagawa, Koichi Hirota, Michitaka Hirose
SMA
2008
ACM
140views Solid Modeling» more  SMA 2008»
14 years 9 months ago
GPU conversion of quad meshes to smooth surfaces
We convert any quad manifold mesh into an at least C1 surface consisting of bi-cubic tensor-product splines with localized perturbations of degree bi-5 near non-4-valent vertices....
Ashish Myles, Young In Yeo, Jörg Peters
ICCV
2007
IEEE
16 years 12 hour ago
Minimizing the Reprojection Error in Surface Reconstruction from Images
This paper addresses the problem of image-based surface reconstruction. The main contribution is the computation of the exact derivative of the reprojection error functional. This...
Pau Gargallo, Emmanuel Prados, Peter F. Sturm
SIGGRAPH
2010
ACM
15 years 2 months ago
Matching fluid simulation elements to surface geometry and topology
We introduce an Eulerian liquid simulation framework based on the Voronoi diagram of a potentially unorganized collection of pressure samples. Constructing the simulation mesh in ...
Tyson Brochu, Christopher Batty, Robert Bridson