In this paper we present a simple method for flattening of triangulated surfaces for mapping and imaging. The method is based on classical results of F. Gehring and Y. V
We present an efficient and uniform approach for the automatic reconstruction of surfaces of CAD (computer aided design) models and scalar fields defined on them, from an unorg...
Chandrajit L. Bajaj, Fausto Bernardini, Guoliang X...
This paper introduces a method to extract `Shape-DNA', a numerical fingerprint or signature, of any 2d or 3d manifold (surface or solid) by taking the eigenvalues (i.e. the s...
Martin Reuter, Franz-Erich Wolter, Niklas Peinecke
We present a new method for recovering the 3D shape of a featureless smooth surface from three or more calibrated images. The main contribution of this paper is the ability to hand...
This paper presents a fast approach for computing tight surface bounds in meshless animation, and its application to collision detection. Given a high-resolution surface animated ...
Denis Steinemann, Miguel A. Otaduy, Markus H. Gros...