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ICCV
2003
IEEE
16 years 4 months ago
Surface Reconstruction by Integrating 3D and 2D Data of Multiple Views
Surface representation is needed for almost all modeling and visualization applications, but unfortunately, 3D data from a passive vision system are often insufficient for a tradi...
Maxime Lhuillier, Long Quan
124
Voted
ECCV
2008
Springer
16 years 4 months ago
Temporal Surface Tracking Using Mesh Evolution
In this paper, we address the problem of surface tracking in multiple camera environments and over time sequences. In order to fully track a surface undergoing significant deformat...
Kiran Varanasi, Andrei Zaharescu, Edmond Boyer, Ra...
123
Voted
ICPR
2004
IEEE
16 years 3 months ago
3D Surface Reconstruction by Self-Consistent Fusion of Shading and Shadow Features
In this paper a novel framework for three-dimensional surface reconstruction by self-consistent fusion of shading and shadow features is presented. Based on the analysis of at lea...
Christian Wöhler
103
Voted
IPMI
2009
Springer
16 years 3 months ago
Inverse-Consistent Surface Mapping With Laplace-Beltrami Eigen-Features
Abstract. We propose in this work a novel variational method for computing maps between surfaces by combining informative geometric features and regularizing forces including inver...
Arthur W. Toga, Jonathan H. Morra, Paul M. Thompso...
ACCV
2007
Springer
15 years 8 months ago
TransforMesh : A Topology-Adaptive Mesh-Based Approach to Surface Evolution
Abstract. Most of the algorithms dealing with image based 3-D reconstruction involve the evolution of a surface based on a minimization criterion. The mesh parametrization, while a...
Andrei Zaharescu, Edmond Boyer, Radu Horaud