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121
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SIGGRAPH
1992
ACM
15 years 6 months ago
Predicting reflectance functions from complex surfaces
We describe a physically-based Monte Carlo technique for approximating bidirectional reflectance distribution functions (BRDFs) for a large class of geometries by directly simulat...
Stephen H. Westin, James Arvo, Kenneth E. Torrance
129
Voted
SCA
2007
15 years 5 months ago
Weakly compressible SPH for free surface flows
We present a weakly compressible form of the Smoothed Particle Hydrodynamics method (SPH) for fluid flow based on the Tait equation. In contrast to commonly employed projection ap...
Markus Becker, Matthias Teschner
110
Voted
CAD
2010
Springer
15 years 2 months ago
3D ball skinning using PDEs for generation of smooth tubular surfaces
We present an approach to compute a smooth, interpolating skin of an ordered set of 3D balls. By construction, the skin is constrained to be C1 continuous, and for each ball, it i...
Gregory G. Slabaugh, Brian Whited, Jarek Rossignac...
125
Voted
BMVC
2010
15 years 19 days ago
Incremental Model Selection for Detection and Tracking of Planar Surfaces
Man-made environments are abundant with planar surfaces which have attractive properties and are a prerequisite for a variety of vision tasks. This paper presents an incremental m...
Johann Prankl, Michael Zillich, Bastian Leibe, Mar...
118
Voted
SGP
2003
15 years 4 months ago
Provably Good Surface Sampling and Approximation
We present an algorithm for meshing surfaces that is a simple adaptation of a greedy “farthest point” technique proposed by Chew. Given a surface S, it progressively adds poin...
Steve Oudot, Jean-Daniel Boissonnat