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ICPR
2002
IEEE
16 years 7 months ago
Hexagonal Image Representation for 3-D Photorealistic Reconstruction
A new data structure for representing the color of rays from multiple-view images is presented. The structure is a hexagonal tessellation generated from a buckyball. Using the str...
Hidenori Sato, Hiroto Matsuoka, Akira Onozawa, Hit...
ICPR
2008
IEEE
16 years 20 days ago
3D localization of partially buried object in unstructured environment
This paper describes a method to localize objects which are partially buried in an unstructured environment. The objects are limited to surfaces of revolution in the present study...
Kenichi Maruyama, Koji Oka, Ryuichi Takase, Yoshih...
GI
2007
Springer
16 years 12 days ago
Translation and Rotation Invariant Histogram Features for Series of Images
Abstract: Some surfaces, like metallic and varnished ones, can only be properly controlled, if they are inspected under different illumination directions. This requires a three-dim...
Ana Pérez Grassi, Fernando Puente Leó...
ECCV
2010
Springer
15 years 11 months ago
Shape from Second-bounce of Light Transport
This paper describes a method to recover scene geometry from the second-bounce of light transport. We show that form factors (up to a scaling ambiguity) can be derived from the sec...
PG
2000
IEEE
15 years 10 months ago
Rendering Iridescent Colors Appearing on Natural Objects
Iridescent colors appearing on natural objects, such as the feathers of a hummingbird, surfaces inside seashells, and shells of beetles, are beautiful and impressive. The cause of...
Hideki Hirayama, Yoshiki Yamaji, Kazufumi Kaneda, ...