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PAMI
2011
14 years 9 months ago
Construction of Iso-Contours, Bisectors, and Voronoi Diagrams on Triangulated Surfaces
—In the research of computer vision and machine perception, three-dimensional objects are usually represented by 2-manifold triangular meshes M. In this paper, we present practic...
Yong-Jin Liu, Zhanqing Chen, Kai Tang
ISBI
2008
IEEE
16 years 7 months ago
Connectivity-based parcellation of the cortical surface using q-ball imaging
This work exploits the idea that each individual brain region has a specific connection profile to create parcellations of the cortical surface using MR diffusion imaging. The par...
Cyril Poupon, Denis Rivière, Jean-Francois ...
SMI
2007
IEEE
208views Image Analysis» more  SMI 2007»
16 years 20 days ago
A Partition-of-Unity Based Algorithm for Implicit Surface Reconstruction Using Belief Propagation
In this paper, we propose a new algorithm for the fundamental problem of reconstructing surfaces from a large set of unorganized 3D data points. The local shapes of the surface ar...
Yi-Ling Chen, Shang-Hong Lai
VISUALIZATION
2002
IEEE
15 years 11 months ago
Case Study: Visualizing Ocean Flow Vertical Motions using Lagrangian-Eulerian Time Surfaces
Ocean model simulations commonly assume the ocean is hydrostatic, resulting in near zero vertical motion. The vertical motion found is typically associated with the variations of ...
Josh Grant, Gordon Erlebacher, James F. O'Brien
CGF
1999
126views more  CGF 1999»
15 years 6 months ago
A Shrink Wrapping Approach to Remeshing Polygonal Surfaces
Due to their simplicity and flexibility, polygonal meshes are about to become the standard representation for surface geometry in computer graphics applications. Some algorithms i...
Leif Kobbelt, Jens Vorsatz, Ulf Labsik, Hans-Peter...