Particle systems, as originally proposed by Witkin and Heckbert [17], are a powerful way to sample implicit surfaces since they generate almost evenly distributed samples over the...
— We present an algorithm that determines the point on a convex parametric surface patch that is closest to a given (possibly moving) point. Any initial point belonging to the su...
Abstract. This paper presents a new approach to the question of surface grading based on soft colour-texture descriptors and well known classifiers. These descriptors come from gl...
Abstract. We introduce a novel implicit approach for single object segmentation in 3D images. The boundary surface of this object is assumed to contain two known curves (the constr...
We propose a system that overlays textures onto the arbitrary deformable surface of an object in real time using HMD. In this system, we select a book as the object and documents ...