Sciweavers

3639 search results - page 27 / 728
» Multitouch and surface computing
Sort
View
58
Voted
ICRA
1998
IEEE
110views Robotics» more  ICRA 1998»
15 years 1 months ago
A Framework for Efficient Minimum Distance Computations
In this paper we present a framework for minimum distance computations that allows efficient solution of minimum distance queries on a variety of surface representations, includin...
David E. Johnson, Elaine Cohen
CGI
2004
IEEE
15 years 1 months ago
Computing Polygonal Surfaces from Unions of Balls
We present a new algorithm for computing a polygonal surface from a union of balls. The method computes and connects the singular points of a given union of balls in an efficient ...
Roger C. Tam, Wolfgang Heidrich
SIAMCOMP
2010
93views more  SIAMCOMP 2010»
14 years 4 months ago
Tightening Nonsimple Paths and Cycles on Surfaces
We describe algorithms to compute the shortest path homotopic to a given path, or the shortest cycle freely homotopic to a given cycle, on an orientable combinatorial surface. Unli...
Éric Colin de Verdière, Jeff Erickso...
79
Voted
ICPR
2006
IEEE
15 years 10 months ago
A Template-Matching Approach for Protein Surface Clustering
Surface-based techniques for protein comparison and classification typically require a compact surface representation, capable of effectively condensing its description. In this p...
Alessandra Lumini, Lorenzo Baldacci, Matteo Golfar...