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CGI
2004
IEEE
15 years 3 months ago
Curvature Tensor Based Triangle Mesh Segmentation with Boundary Rectification
This paper presents a new and efficient algorithm for decomposition of 3D arbitrary triangle mesh into surface patches. Our method is based on the curvature tensor field analysis ...
Guillaume Lavoué, Florent Dupont, Atilla Ba...
SIGGRAPH
1991
ACM
15 years 3 months ago
Reaction-diffusion textures
We present a method fortexturesynthesisbased on thesimulation of a process of local nonlinear interaction, called reaction-diffusion, which has been proposed as a model of biologi...
Andrew P. Witkin, Michael Kass
77
Voted
ECCV
2010
Springer
15 years 3 months ago
Contour Grouping and Abstraction using Simple Part Models
Grouping and Abstraction Using Simple Part Models Pablo Sala and Sven Dickinson Department of Computer Science, University of Toronto, Toronto ON, Canada We address the problem of ...
SGP
2007
15 years 2 months ago
Delaunay mesh construction
We present algorithms to produce Delaunay meshes from arbitrary triangle meshes by edge flipping and geometrypreserving refinement and prove their correctness. In particular we sh...
Ramsay Dyer, Hao Zhang 0002, Torsten Möller
GRC
2008
IEEE
15 years 23 days ago
Neighborhood Smoothing Embedding for Noisy Manifold Learning
Manifold learning can discover the structure of high dimensional data and provides understanding of multidimensional patterns by preserving the local geometric characteristics. Ho...
Guisheng Chen, Junsong Yin, Deyi Li