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SIGGRAPH
1996
ACM
15 years 3 months ago
Real-Time, Continuous Level of Detail Rendering of Height Fields
We present an algorithm for real-time level of detail reduction and display of high-complexity polygonal surface data. The algorithm uses a compact and efficient regular grid repr...
Peter Lindstrom, David Koller, William Ribarsky, L...
124
Voted
ECCV
1994
Springer
15 years 3 months ago
3-D Stereo Using Photometric Ratios
We present a novel robust methodology for corresponding a dense set of points on an object surface from photometric values, for 3-D stereo computation of depth. We use two stereo p...
Lawrence B. Wolff, Elli Angelopoulou
CAD
2008
Springer
14 years 11 months ago
Constrained curve fitting on manifolds
When designing curves on surfaces the need arises to approximate a given noisy target shape by a smooth fitting shape. We discuss the problem of fitting a B-spline curve to a poin...
Simon Flöry, Michael Hofer
84
Voted
CGF
2008
121views more  CGF 2008»
14 years 11 months ago
Knitting a 3D Model
A knitted animal is made of a closed surface consisting of several knitted patches knitted out of yarn and stuffed with cotton (Fig. 1). We introduce a system to create a knitting...
Yuki Igarashi, Takeo Igarashi, Hiromasa Suzuki
100
Voted
CG
2004
Springer
14 years 11 months ago
Procedural 3D texture synthesis using genetic programming
The automatic synthesis of procedural textures for 3D surfaces using genetic programming is investigated. Genetic algorithms employ a search strategy inspired by Darwinian natural...
Adam Hewgill, Brian J. Ross