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SIGGRAPH
1996
ACM
15 years 6 months ago
Real-Time, Continuous Level of Detail Rendering of Height Fields
We present an algorithm for real-time level of detail reduction and display of high-complexity polygonal surface data. The algorithm uses a compact and efficient regular grid repr...
Peter Lindstrom, David Koller, William Ribarsky, L...
152
Voted
ECCV
1994
Springer
15 years 6 months ago
3-D Stereo Using Photometric Ratios
We present a novel robust methodology for corresponding a dense set of points on an object surface from photometric values, for 3-D stereo computation of depth. We use two stereo p...
Lawrence B. Wolff, Elli Angelopoulou
CAD
2008
Springer
15 years 2 months ago
Constrained curve fitting on manifolds
When designing curves on surfaces the need arises to approximate a given noisy target shape by a smooth fitting shape. We discuss the problem of fitting a B-spline curve to a poin...
Simon Flöry, Michael Hofer
107
Voted
CGF
2008
121views more  CGF 2008»
15 years 2 months ago
Knitting a 3D Model
A knitted animal is made of a closed surface consisting of several knitted patches knitted out of yarn and stuffed with cotton (Fig. 1). We introduce a system to create a knitting...
Yuki Igarashi, Takeo Igarashi, Hiromasa Suzuki
CG
2004
Springer
15 years 2 months ago
Procedural 3D texture synthesis using genetic programming
The automatic synthesis of procedural textures for 3D surfaces using genetic programming is investigated. Genetic algorithms employ a search strategy inspired by Darwinian natural...
Adam Hewgill, Brian J. Ross