Sciweavers

3639 search results - page 364 / 728
» Multitouch and surface computing
Sort
View
ICPR
2004
IEEE
16 years 21 days ago
Robust Carving for Non-Lambertian Objects
This paper presents a new surface reconstruction method that extends previous carving methods for non-Lambertian objects by integrating the smoothness and image information of dif...
Gang Zeng, Sylvain Paris, Long Quan
99
Voted
ICPR
2002
IEEE
16 years 20 days ago
Efficient Tracking of Regular Patterns on Non-Rigid Geometry
We introduce a real-time robust tracking procedure for a regular pattern marked on a flexible moving surface such as cloth. Our system is capable of maintaining the tracked grid s...
Igor Guskov
CHI
2007
ACM
15 years 12 months ago
Modeling steering within above-the-surface interaction layers
Interaction techniques that utilize the space above the display surface to extend the functionalities of digitized surfaces continue to emerge. In such techniques, movements are c...
Raghavendra S. Kattinakere, Tovi Grossman, Sriram ...
CVPR
2010
IEEE
15 years 7 months ago
Detecting and Parsing Architecture at City Scale from Range Data
We present a method for detecting and parsing buildings from unorganized 3D point clouds into a compact, hierarchical representation that is useful for high-level tasks. The input...
Alexander Toshev, Philippos Mordohai, Ben Taskar
CHI
2010
ACM
15 years 6 months ago
The proximity toolkit and ViconFace: the video
Proximity Toolkit is a toolkit that simplifies the exploration of interaction techniques based on proximity and orientations of people, tools, and large digital surfaces. ViconFac...
Rob Diaz-Marino, Saul Greenberg