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CGF
2008
174views more  CGF 2008»
14 years 11 months ago
Particle Level Set Advection for the Interactive Visualization of Unsteady 3D Flow
Typically, flow volumes are visualized by defining their boundary as iso-surface of a level set function. Grid-based level sets offer a good global representation but suffer from ...
Nicolas Cuntz, Andreas Kolb, Robert Strzodka, Dani...
CAD
2006
Springer
14 years 11 months ago
A rational extension of Piegl's method for filling n-sided holes
N-sided hole filling plays an important role in vertex blending. To deal with the case that the corner is surrounded by rational surfaces (i.e. NURBS surfaces), an algorithm to fi...
Yi-Jun Yang, Jun-Hai Yong, Hui Zhang, Jean-Claude ...
TIP
2008
208views more  TIP 2008»
14 years 11 months ago
Vision Processing for Realtime 3-D Data Acquisition Based on Coded Structured Light
Structured light vision systems have been successfully used for accurate measurement of 3-D surfaces in computer vision. However, their applications are mainly limited to scanning ...
S. Y. Chen, Y. F. Li, Jianwei Zhang
CGF
2005
142views more  CGF 2005»
14 years 11 months ago
Garment Motion Capture Using Color-Coded Patterns
In this paper we present an image-based algorithm for surface reconstruction of moving garment from multiple calibrated video cameras. Using a color-coded cloth texture, we reliab...
Volker Scholz, Timo Stich, Michael Keckeisen, Mark...
VC
2010
217views more  VC 2010»
14 years 9 months ago
Solving the Shallow Water equations using 2D SPH particles for interactive applications
In this paper, we introduce a 2D particle-based approach to achieve realistic water surface behaviors for interactive applications. We formulate 2D particle-based Shallow Water equ...
Hyokwang Lee, Soonhung Han