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» Multitouch and surface computing
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COMPGEOM
2010
ACM
15 years 4 months ago
Output-sensitive algorithm for the edge-width of an embedded graph
Let G be an unweighted graph of complexity n cellularly embedded in a surface (orientable or not) of genus g. We describe improved algorithms to compute (the length of) a shortest...
Sergio Cabello, Éric Colin de Verdiè...
VISUALIZATION
2002
IEEE
15 years 4 months ago
Simulating Fire with Texture Splats
We propose the use of textured splats as the basic display primitives for an open surface fire model. The high-detail textures help to achieve a smooth boundary of the fire and ...
Xiaoming Wei, Wei Li, Klaus Mueller, Arie E. Kaufm...
TCOS
2010
14 years 9 months ago
Constructing Two-Dimensional Voronoi Diagrams via Divide-and-Conquer of Envelopes in Space
We present a general framework for computing two-dimensional Voronoi diagrams of different classes of sites under various distance functions. Most diagrams mentioned in the paper ...
Ophir Setter, Micha Sharir, Dan Halperin
CVPR
2005
IEEE
16 years 1 months ago
A Projector-Camera System with Real-Time Photometric Adaptation for Dynamic Environments
Projection systems can be used to implement augmented reality, as well as to create both displays and interfaces on ordinary surfaces. Ordinary surfaces have varying reflectance, ...
Kensaku Fujii, Michael D. Grossberg, Shree K. Naya...
102
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HAPTICS
2005
IEEE
15 years 5 months ago
Modeling of Human Texture Perception for Tactile Displays and Sensors
It is necessary to ascertain texture perception of humans in developing tactile devices that create or detect lifelike texture. In this paper, the relationship between object surf...
Hirokazu Shirado, Takashi Maeno