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CVPR
2003
IEEE
16 years 1 months ago
Face Relighting with Radiance Environment Maps
A radiance environment map pre-integrates a constant surface reflectance with the lighting environment. It has been used to generate photo-realistic rendering at interactive speed...
Zhen Wen, Zicheng Liu, Thomas S. Huang
ECCV
2008
Springer
16 years 1 months ago
Using Multiple Hypotheses to Improve Depth-Maps for Multi-View Stereo
We propose an algorithm to improve the quality of depth-maps used for Multi-View Stereo (MVS). Many existing MVS techniques make use of a two stage approach which estimates depth-m...
Carlos Hernández, George Vogiatzis, Neill D...
ECCV
2008
Springer
16 years 1 months ago
Facial Expression Recognition Based on 3D Dynamic Range Model Sequences
Traditionally, facial expression recognition (FER) issues have been studied mostly based on modalities of 2D images, 2D videos, and 3D static models. In this paper, we propose a sp...
Yi Sun, Lijun Yin
ICPR
2002
IEEE
16 years 11 days ago
Bayesian Pot-Assembly from Fragments as Problems in Perceptual-Grouping and Geometric-Learning
A heretofore unsolved problem of great archaeological importance is the automatic assembly of pots made on a wheel from the hundreds (or thousands) of sherds found at an excavatio...
David B. Cooper, Andrew R. Willis, Stuart Andrews,...
CVPR
2009
IEEE
15 years 6 months ago
Robust shadow and illumination estimation using a mixture model
Illuminant estimation from shadows typically relies on accurate segmentation of the shadows and knowledge of exact 3D geometry, while shadow estimation is difficult in the presen...
Alexandros Panagopoulos, Dimitris Samaras, Nikos P...