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CGF
2005
126views more  CGF 2005»
14 years 11 months ago
Pen-and-Ink for BlobTree Implicit Models
New techniques are presented for rendering complex hierarchical skeletal implicit models in several pen-and-ink styles. A particle system is employed to find interesting areas on ...
Kevin Foster, Pauline Jepp, Brian Wyvill, Mario Co...
EGPGV
2011
Springer
366views Visualization» more  EGPGV 2011»
14 years 2 months ago
GPU Algorithms for Diamond-based Multiresolution Terrain Processing
We present parallel algorithms for processing, extracting and rendering adaptively sampled regular terrain datasets represented as a multiresolution model defined by a super-squa...
M. Adil Yalçin, Kenneth Weiss, Leila De Flo...
EWC
2011
98views more  EWC 2011»
14 years 6 months ago
Real-time triangulation of point streams
Hand-held laser scanners are commonly used in industry for reverse engineering and quality measurements. In this process, it is difficult for the human operator to scan the target...
Klaus Denker, Burkhard Lehner, Georg Umlauf
IJCV
2011
152views more  IJCV 2011»
14 years 6 months ago
Recovering Occlusion Boundaries from an Image
Occlusion reasoning is a fundamental problem in computer vision. In this paper, we propose an algorithm to recover the occlusion boundaries and depth ordering of free-standing str...
Derek Hoiem, Alexei A. Efros, Martial Hebert
IJRR
2011
98views more  IJRR 2011»
14 years 6 months ago
Real-time photorealistic virtualized reality interface for remote mobile robot control
The task of teleoperating a robot over a wireless video link is known to be very difficult. Teleoperation becomes even more difficult when the robot is surrounded by dense obstac...
Alonzo Kelly, Nicholas Chan, Herman Herman, Daniel...