Sciweavers

3639 search results - page 420 / 728
» Multitouch and surface computing
Sort
View
COMPGEOM
2010
ACM
15 years 4 months ago
Visualizing 3D Euler spirals
This video describes a new type of 3D curves, which generalizes the family of 2D Euler spirals. They are defined as the curves having both their curvature and their torsion evolv...
Gur Harary, Ayellet Tal
ECCV
2010
Springer
15 years 4 months ago
Photo-consistent Planar Patches from Unstructured Cloud of Points
Abstract. Planar patches are a very compact and stable intermediate representation of 3D scenes, as they are a good starting point for a complete automatic reconstruction of surfac...
ICCVW
1999
Springer
15 years 3 months ago
Direct Recovery of Planar-Parallax from Multiple Frames
In this paper we present an algorithm that estimates dense planar-parallax motion from multiple uncalibrated views of a 3D scene. This generalizes the \plane + parallax" recov...
Michal Irani, P. Anandan, Meir Cohen
IMR
1998
Springer
15 years 3 months ago
Advancing Front Quadrilateral Meshing Using Triangle Transformations
Quad-morphing is a new technique used for generating quadrilaterals from an existing triangle mesh. Beginning with an initial triangulation, triangles are systematically transform...
Steven J. Owen, Matthew L. Staten, Scott A. Canann...
SIGGRAPH
1997
ACM
15 years 3 months ago
Interactive multiresolution mesh editing
We describe a multiresolution representation for meshes based on subdivision, which is a natural extension of the existing patch-based surface representations. Combining subdivisi...
Denis Zorin, Peter Schröder, Wim Sweldens