—A computational framework is presented for surface based morphometry to localize shape changes between groups of 3D objects. It employs the spherical harmonic (SPHARM) method fo...
Li Shen, Andrew J. Saykin, Moo K. Chung, Heng Huan...
We present a fast proximity query algorithm for haptic display of complex deformable models using a layered representation. Assuming that each solid model can be represented as a ...
Nico Galoppo, Miguel A. Otaduy, Paul Mecklenburg, ...
The past several years of computer interaction research have shown an increasing interest in tabletops for shared user interactions through touch or tangible objects. Digital medi...
Ali Mazalek, Matthew Reynolds, Glorianna Davenport
Abstract. This paper proposes a novel face mosaicing approach to modeling human facial appearance and geometry in a unified framework. The human head geometry is approximated with...
Abstract: This paper describes an approach to construct unstructured tetrahedral and hexahedral meshes for a domain with multiple materials. In earlier works, we developed an octre...