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CIG
2005
IEEE
15 years 5 months ago
Adapting Reinforcement Learning for Computer Games: Using Group Utility Functions
AbstractGroup utility functions are an extension of the common team utility function for providing multiple agents with a common reinforcement learning signal for learning cooperat...
Jay Bradley, Gillian Hayes
INFOCOM
2007
IEEE
15 years 6 months ago
Reverse Engineering TCP/IP-Like Networks Using Delay-Sensitive Utility Functions
Abstract— TCP/IP can be interpreted as a distributed primaldual algorithm to maximize aggregate utility over source rates. It has recently been shown that an equilibrium of TCP/I...
John Pongsajapan, Steven H. Low
SIGECOM
2011
ACM
256views ECommerce» more  SIGECOM 2011»
14 years 2 months ago
Competitive equilibrium in two sided matching markets with general utility functions
In this paper, we study the class of competitive equilibria in two sided matching markets with general (non-quasilinear) utility functions. Mechanism design in general non-quasili...
Saeed Alaei, Kamal Jain, Azarakhsh Malekian
74
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POLICY
2005
Springer
15 years 5 months ago
Approximating Service Utility from Policies and Value Function Patterns
Service-oriented computing provides the right means for building flexible systems that allow dynamic configuration and on-the-fly composition. In order to realize this vision, ...
Steffen Lamparter, Daniel Oberle, Andreas Eberhart
ASPDAC
2008
ACM
87views Hardware» more  ASPDAC 2008»
15 years 1 months ago
An efficient performance improvement method utilizing specialized functional units in Behavioral Synthesis
This paper proposes a novel Behavioral Synthesis method that improves performance of synthesized circuits utilizing specialized functional units effectively. Specialized functional...
Tsuyoshi Sadakata, Yusuke Matsunaga