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102
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PG
2003
IEEE
15 years 2 months ago
Enhancing Silhouette-Based Human Motion Capture with 3D Motion Fields
High-quality non-intrusive human motion capture is necessary for acquistion of model-based free-viewpoint video of human actors. Silhouette-based approaches have demonstrated that...
Christian Theobalt, Joel Carranza, Marcus A. Magno...
RT
2000
Springer
15 years 1 months ago
Wavelet Warping
We present wavelet warping -- a new class of forward 3D warping algorithms for image-based rendering. In wavelet warping most of the warping operation is performed in the wavelet d...
Iddo Drori, Dani Lischinski
ICIP
1994
IEEE
15 years 11 months ago
Fractal Coding of a Multi-View 3-D Image
This paper deals with two important problems for the 3-D image communication; (i) how to synthesize intermediate-viewing-angle images of a Multi-View 3D Image, and (ii) how to com...
Takeshi Naemura, Hiroshi Harashima
ICASSP
2010
IEEE
14 years 9 months ago
Spatio-angular sharpening for multiview 3D displays
In this paper, we analyze the reproduction of light fields on multiview 3D displays. A two-way interaction between the input light field signal (which is often aliased) and the ...
Vikas Ramachandra, Keigo Hirakawa, Matthias Zwicke...
ICIP
2010
IEEE
14 years 7 months ago
Objective quality analysis for free-viewpoint DIBR
Interactive free-viewpoint selection applied to a 3D multi-view video signal is an attractive feature of the rapidly developing 3DTV media. In recent years, significant research h...
Luat Do, Svitlana Zinger, Peter H. N. de With