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FDG
2009
ACM
15 years 4 months ago
Exploring 3D gestural interfaces for music creation in video games
In recent years the popularity of music and rhythm-based games has experienced tremendous growth. However almost all of these games require custom hardware to be used as input dev...
Jared N. Bott, James G. Crowley, Joseph J. LaViola...
AIIA
2007
Springer
15 years 4 months ago
Music Expression Understanding Based on a Joint Semantic Space
A paradigm for music expression understanding based on a joint semantic space, described by both affective and sensorial adjectives, is presented. Machine learning techniques were...
Luca Mion, Giovanni De Poli
MIR
2006
ACM
172views Multimedia» more  MIR 2006»
15 years 3 months ago
Combining audio-based similarity with web-based data to accelerate automatic music playlist generation
We present a technique for combining audio signal-based music similarity with web-based musical artist similarity to accelerate the task of automatic playlist generation. We demon...
Peter Knees, Tim Pohle, Markus Schedl, Gerhard Wid...
NIME
2004
Springer
141views Music» more  NIME 2004»
15 years 3 months ago
StickMusic: Using haptic feedback with a phase vocoder
StickMusic is an instrument comprised of two haptic devices, a joystick and a mouse, which control a phase vocoder in real time. The purpose is to experiment with ideas of how to ...
Hans-Christoph Steiner
MIR
2010
ACM
217views Multimedia» more  MIR 2010»
15 years 3 months ago
Feature selection for content-based, time-varying musical emotion regression
In developing automated systems to recognize the emotional content of music, we are faced with a problem spanning two disparate domains: the space of human emotions and the acoust...
Erik M. Schmidt, Douglas Turnbull, Youngmoo E. Kim