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» Narrative Prose Generation
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IVA
2005
Springer
15 years 3 months ago
An Objective Character Believability Evaluation Procedure for Multi-agent Story Generation Systems
Abstract. The ability to generate narrative is of importance to computer systems that wish to use story effectively for entertainment, training, or education. One of the focuses of...
Mark O. Riedl, R. Michael Young
ICIDS
2009
Springer
15 years 4 months ago
Say Anything: A Demonstration of Open Domain Interactive Digital Storytelling
Say Anything is a text-based interactive digital storytelling application that differs from other systems in its emphasis on the ability of users to create a narrative in any domai...
Reid Swanson, Andrew S. Gordon
IUI
2005
ACM
15 years 3 months ago
Personal reporting of a museum visit as an entrypoint to future cultural experience
Museum visitors can continue interacting with museum exhibits even after they have left the museum. We can help them do this by creating a report that includes a basic, personaliz...
Charles B. Callaway, Tsvi Kuflik, Elena Not, Aless...
ICIDS
2010
Springer
14 years 8 months ago
Crowd-Sourced AI Authoring with ENIGMA
Abstract. ENIGMA is an experimental platform for collaborative authoring of the behaviour of autonomous virtual characters in interactive narrative applications. The main objective...
Michael Kriegel, Ruth Aylett
105
Voted
ACII
2011
Springer
13 years 9 months ago
Toward a Computational Framework of Suspense and Dramatic Arc
We propose a computational framework for the recognition of suspense and dramatic arc in stories. Suspense is an affective response to narrative structure that accompanies the redu...
Brian O'Neill, Mark Riedl