Exploiting today’s multiprocessors requires highperformance and correct concurrent systems code (optimising compilers, language runtimes, OS kernels, etc.), which in turn requir...
Susmit Sarkar, Peter Sewell, Jade Alglave, Luc Mar...
We suggest harvesting the power of multiplayer design to bridge content across different media platforms and develop player-driven cross-media experiences. This paper first argues ...
Most storytelling model approaches consider stories formed by sequences of a particular type of event. These sequences are mostly constructed using the inherent temporal characteri...
This demo is of a hypertext reading system called StorySpinner. It follows the sculptural hypertext methodology and has been used as a test bed for experimenting with the authorin...
In this paper we present how the automatic extraction of events from text can be used to both classify narrative texts according to plot quality and produce advice in an interacti...