In this simulation we demonstrate how real-time multiresolution approaches based on underlying geometries are used in terrain visualization. The animated sequence demonstrates app...
Line drawings can convey shape using remarkably minimal visual content. Suggestive contours, which are lines drawn at certain types of view-dependent surface inflections, were pr...
Douglas DeCarlo, Adam Finkelstein, Szymon Rusinkie...
We apply fillets — smoothing of sharp angles at the joints — between the connections and nodes of graph-like diagrams. In situations where the graph layout is constrained, e....
Tuomas J. Lukka, Janne V. Kujala, Marketta Niemel&...
Computer graphics as well as related disciplines often benefit from understanding the human visual system and its input. In this paper, we study statistical regularities of both ...
Confronted with the high-dimensional tensor-like visual data, we derive a method for the decomposition of an observed tensor into a low-dimensional structure plus unbounded but spa...