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NPAR
2004
ACM
15 years 9 months ago
Rendering complexity in computer-generated pen-and-ink illustrations
We present a method to aid in the generation of pen-and-ink style renderings of complex geometry. Most illustration algorithms focus on rendering a small number of surfaces with a...
Brett Wilson, Kwan-Liu Ma
AMDO
2004
Springer
15 years 9 months ago
Image Cues Fusion for Object Tracking Based on Particle Filter
Particle filter is a powerful algorithm to deal with non-linear and non-Gaussian tracking problems. However the algorithm relying only upon one image cue often fails in challengin...
Peihua Li, François Chaumette
ISCAS
2003
IEEE
108views Hardware» more  ISCAS 2003»
15 years 9 months ago
View-dependent transmission of 3-D normal meshes
—A unified approach to rate-distortion (R-D) optimized compression and view-dependent transmission of three-dimensional (3-D) normal meshes is investigated in this work. A norma...
Jae-Young Sim, Chang-Su Kim, C. C. Jay Kuo, Sang U...
ITCC
2003
IEEE
15 years 9 months ago
Stochastic Image Compression Using Fractals
Fractal objects like Sierpinski triangle and Fern have very high visual complexity and low storage-information content. For generating computer graphic images and compression of s...
Aditya Kapoor, Kush Arora, Ajai Jain, G. P. Kapoor
GD
2003
Springer
15 years 9 months ago
Drawing Area-Proportional Venn and Euler Diagrams
We consider the problem of drawing Venn diagrams for which each region’s area is proportional to some weight (e.g., population or percentage) assigned to that region. These area-...
Stirling Chow, Frank Ruskey