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129
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3DPVT
2006
IEEE
199views Visualization» more  3DPVT 2006»
15 years 9 months ago
Fast Level Set Multi-View Stereo on Graphics Hardware
In this paper, we show the importance and feasibility of much faster multi-view stereo reconstruction algorithms relying almost exclusively on graphics hardware. Reconstruction al...
Patrick Labatut, Renaud Keriven, Jean-Philippe Pon...
CVPR
2003
IEEE
16 years 5 months ago
Object Removal by Exemplar-Based Inpainting
A new algorithm is proposed for removing large objects from digital images. The challenge is to fill in the hole that is left behind in a visually plausible way. In the past, this...
Antonio Criminisi, Kentaro Toyama, Patrick P&eacut...
CVPR
2005
IEEE
16 years 5 months ago
Rank-R Approximation of Tensors: Using Image-as-Matrix Representation
We present a novel multilinear algebra based approach for reduced dimensionality representation of image ensembles. We treat an image as a matrix, instead of a vector as in tradit...
Hongcheng Wang, Narendra Ahuja
KDD
2008
ACM
186views Data Mining» more  KDD 2008»
16 years 3 months ago
Cut-and-stitch: efficient parallel learning of linear dynamical systems on smps
Multi-core processors with ever increasing number of cores per chip are becoming prevalent in modern parallel computing. Our goal is to make use of the multi-core as well as multi...
Lei Li, Wenjie Fu, Fan Guo, Todd C. Mowry, Christo...
150
Voted
SIGGRAPH
1999
ACM
15 years 7 months ago
Real-Time Acoustic Modeling for Distributed Virtual Environments
Realistic acoustic modeling is essential for spatializing sound in distributed virtual environments where multiple networked users move around and interact visually and aurally in...
Thomas A. Funkhouser, Patrick Min, Ingrid Carlbom