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» Nash Convergence of Gradient Dynamics in General-Sum Games
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ATAL
2010
Springer
15 years 22 days ago
Joint process games: from ratings to wikis
We introduce a game setting called a joint process, where the history of actions determine the state, and the state and agent properties determine the payoff. This setting is a sp...
Michael Munie, Yoav Shoham
CORR
2008
Springer
125views Education» more  CORR 2008»
14 years 11 months ago
Semidefinite programming for N-Player Games
Abstract. We introduce two min-max problems: the first problem is to minimize the supremum of finitely many rational functions over a compact basic semi-algebraic set whereas the s...
Rida Laraki, Jean B. Lasserre
91
Voted
PODC
2009
ACM
16 years 5 days ago
Concurrent imitation dynamics in congestion games
Imitating successful behavior is a natural and frequently applied approach to trust in when facing scenarios for which we have little or no experience upon which we can base our d...
Heiner Ackermann, Petra Berenbrink, Simon Fischer,...
112
Voted
WIOPT
2006
IEEE
15 years 5 months ago
Reverse engineering MAC
— This paper reverse-engineers backoff-based random-access MAC protocols in ad-hoc networks. We show that the contention resolution algorithm in such protocols is implicitly part...
Ao Tang, Jang-Won Lee, Jianwei Huang, Mung Chiang,...
98
Voted
AAAI
1998
15 years 1 months ago
The Dynamics of Reinforcement Learning in Cooperative Multiagent Systems
Reinforcement learning can provide a robust and natural means for agents to learn how to coordinate their action choices in multiagent systems. We examine some of the factors that...
Caroline Claus, Craig Boutilier