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INTERACT
1997
15 years 2 months ago
BUILD-IT: a computer vision-based interaction technique of a planning tool for construction and design
It is time to go beyond the established approaches in human-computer interaction. With the Augmented Reality (AR) design strategy humans are able to behave as much as possible in a...
Matthias Rauterberg, Martin Bichsel, Ulf Leonhardt...
219
Voted
ICFP
2009
ACM
16 years 1 months ago
Identifying query incompatibilities with evolving XML schemas
During the life cycle of an XML application, both schemas and queries may change from one version to another. Schema evolutions may affect query results and potentially the validi...
Nabil Layaïda, Pierre Genevès, Vincent...
92
Voted
AI
2010
Springer
15 years 26 days ago
Interactive semantics
instruments. A melody expresses abstract artistic conception or emotion. The explanation ability plays the key role in the externalization and internalization from one form of expr...
Hai Zhuge
98
Voted
BMCBI
2005
118views more  BMCBI 2005»
15 years 19 days ago
Vestige: Maximum likelihood phylogenetic footprinting
Background: Phylogenetic footprinting is the identification of functional regions of DNA by their evolutionary conservation. This is achieved by comparing orthologous regions from...
Matthew J. Wakefield, Peter Maxwell, Gavin A. Hutt...
92
Voted
LREC
2008
128views Education» more  LREC 2008»
15 years 2 months ago
On the Role of the NIMITEK Corpus in Developing an Emotion Adaptive Spoken Dialogue System
This paper reports on the creation of the multimodal NIMITEK corpus of affected behavior in human-machine interaction and its role in the development of the NIMITEK prototype syst...
Milan Gnjatovic, Dietmar Rösner