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114
Voted
TEI
2009
ACM
141views Hardware» more  TEI 2009»
15 years 7 months ago
Kurio: a museum guide for families
We discuss three design strategies for improving the quality of social interaction and learning with interactive museum guides: 1) embodied interaction; 2) game-learning; 3) a hyb...
Ron Wakkary, Marek Hatala, Kevin Muise, Karen Tane...
94
Voted
MFCS
2009
Springer
15 years 7 months ago
Snake-Deterministic Tiling Systems
The concept of determinism, while clear and well assessed for string languages, is still matter of research as far as picture languages are concerned. We introduce here a new kind ...
Violetta Lonati, Matteo Pradella
IPPS
2003
IEEE
15 years 6 months ago
Parallel Tabu Search in a Heterogeneous Environment
In this paper, we discuss a parallel tabu search algorithm with implementation in a heterogeneous environment. Two parallelization strategies are integrated: functional decomposit...
Ahmad A. Al-Yamani, Sadiq M. Sait, Hassan Barada, ...
COLT
2001
Springer
15 years 5 months ago
Intrinsic Complexity of Learning Geometrical Concepts from Positive Data
Intrinsic complexity is used to measure the complexity of learning areas limited by broken-straight lines (called open semi-hulls) and intersections of such areas. Any strategy le...
Sanjay Jain, Efim B. Kinber
109
Voted
AAAI
1998
15 years 2 months ago
The Dynamics of Reinforcement Learning in Cooperative Multiagent Systems
Reinforcement learning can provide a robust and natural means for agents to learn how to coordinate their action choices in multiagent systems. We examine some of the factors that...
Caroline Claus, Craig Boutilier