We show how to construct the category of games and innocent strategies from a more primitive category of games. On that category we define a comonad and monad with the former dis...
In this paper we describe a new framework for the tracking of closed curves described through implicit surface modeling. The approach proposed here enables a continuous tracking al...
In the eld of arti cial evolution creating methods to evolve neural networks is an important goal. But how to encode the structure and properties of the neural network in the geno...
Software architectures evolve as the result of numerous, interrelated design decisions. At any point in an architecture’s evolution, current decisions can critically affect alte...
Jason E. Robbins, David M. Hilbert, David F. Redmi...
We analyze the schema theorem and the building block hypothesis using a recently derived, exact schemata evolution equation. We derive a new schema theorem based on the concept of...
Christopher R. Stephens, Henri Waelbroeck, R. Agui...