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AIIDE
2007
15 years 2 months ago
Emotionally Driven Natural Language Generation for Personality Rich Characters in Interactive Games
Natural Language Generation for personality rich characters represents one of the important directions for believable agents research. The typical approach to interactive NLG is t...
Christina R. Strong, Manish Mehta, Kinshuk Mishra,...
ICPR
2006
IEEE
16 years 28 days ago
Multi-User Natural Interaction System based on Real-Time Hand Tracking and Gesture Recognition
We present a Computer Vision based system that enables multiple people to interact naturally with a large display table using their own bare-hand gestures. The display presents an...
Alberto Del Bimbo, Alessandro Valli, Lea Landucci
HCI
2011
14 years 3 months ago
A Low-Cost Natural User Interaction Based on a Camera Hand-Gestures Recognizer
The search for new simplified interaction techniques is mainly motivated by the improvements of the communication with interactive devices. In this paper, we present an interactiv...
Mohamed-Ikbel Boulabiar, Thomas Burger, Franck Poi...
HRI
2009
ACM
15 years 6 months ago
How anthropomorphism affects empathy toward robots
A long-standing question within the robotics community is about the degree of human-likeness robots ought to have when interacting with humans. We explore an unexamined aspect of ...
Laurel D. Riek, Tal-Chen Rabinowitch, Bhismadev Ch...
ICRA
2006
IEEE
202views Robotics» more  ICRA 2006»
15 years 5 months ago
Primitive Communication based on Motion Recognition and Generation with Hierarchical Mimesis Model
— Communication skill is essential for social robots in various environments such as homes, offices, and hospitals, where the robots are expected to interact with humans. In thi...
Wataru Takano, Katsu Yamane, Tomomichi Sugihara, K...