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CGF
2005
98views more  CGF 2005»
14 years 9 months ago
Spectral Volume Rendering based on the Kubelka-Munk Theory
Colour realism plays an important role in computer graphics and visualization. In this paper, we present a new approach to direct volume rendering based on the Kubelka-Munk theory...
Alfie Abdul-Rahman, Min Chen
CGF
2000
109views more  CGF 2000»
14 years 9 months ago
External Memory View-Dependent Simplification
In this paper, we propose a novel external-memory algorithm to support view-dependent simplification for datasets much larger than main memory. In the preprocessing phase, we use ...
Jihad El-Sana, Yi-Jen Chiang
IJCV
2002
233views more  IJCV 2002»
14 years 9 months ago
Dense 3-D Reconstruction of an Outdoor Scene by Hundreds-Baseline Stereo Using a Hand-Held Video Camera
Three-dimensional (3-D) models of outdoor scenes are widely used for object recognition, navigation, mixed reality, and so on. Because such models are often made manually with hig...
Tomokazu Sato, Masayuki Kanbara, Naokazu Yokoya, H...
PAMI
2002
98views more  PAMI 2002»
14 years 9 months ago
Extraction of Visual Features for Lipreading
The multimodal nature of speech is often ignored in human-computer interaction, but lip deformations and other body motion, such as those of the head, convey additional information...
Iain Matthews, Timothy F. Cootes, J. Andrew Bangha...
INFOCOM
2010
IEEE
14 years 8 months ago
Resilient Routing for Sensor Networks Using Hyperbolic Embedding of Universal Covering Space
—We study how to characterize the families of paths between any two nodes s, t in a sensor network with holes. Two paths that can be deformed to one another through local changes...
Wei Zeng, Rik Sarkar, Feng Luo 0002, Xianfeng Gu, ...