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NIME
2004
Springer
89views Music» more  NIME 2004»
15 years 3 months ago
Measurement of Latency in Interactive Multimedia Art
In this paper, I would like to introduce my experimental study of multimedia psychology. My initial focus of investigation is the interaction between perceptions of auditory and v...
Yoichi Nagashima
PCM
2004
Springer
118views Multimedia» more  PCM 2004»
15 years 3 months ago
Reach-Through-the-Screen: A New Metaphor for Remote Collaboration
For some years, our group at FX Palo Alto Laboratory has been developing technologies to support meeting recording, collaboration, and videoconferencing. This paper presents severa...
Jonathan Foote, Qiong Liu, Don Kimber, Patrick Chi...
3DIM
2003
IEEE
15 years 3 months ago
Stable Real-Time Interaction Between Virtual Humans And Real Scenes
We present an Augmented Reality system that relies on purely passive techniques to solve the real-time registration problem. It can run on a portable PC and does not require engin...
Luca Vacchetti, Vincent Lepetit, George Papagianna...
ICALT
2003
IEEE
15 years 3 months ago
Gaining Computational Literacy by Creating Hybrid Aesthetic Learning Spaces
Although the technical skills of pupils are quite high, the current approach to gain media literacy still focusses on updating software applying skills, rather than exploring the ...
Daniela Reimann, Michael Herczeg, Thomas Winkler, ...
INFOVIS
2003
IEEE
15 years 3 months ago
Multiscale Visualization of Small World Networks
Many networks under study in Information Visualization are “small world” networks. These networks first appeared in the study social networks and were shown to be relevant mod...
David Auber, Yves Chiricota, Fabien Jourdan, Guy M...