In this paper, we propose an approach for detecting signs from natural scenes. The approach efficiently embeds multiresolution, adaptive search, and affine rectification algorithm...
We present a micropolygon ray tracing algorithm that is capable of efficiently rendering high quality defocus and motion blur effects. A key component of our algorithm is a BVH (...
Qiming Hou, Hao Qin, Wenyao Li, Baining Guo, Kun Z...
Sampling is a core process for a variety of graphics applications. Among existing sampling methods, blue noise sampling remains popular thanks to its spatial uniformity and absenc...
1 In this paper we present a novel multiscale approach to recovery of nonrigid motion from sequences of registered intensity and range images. The main idea of our approach is that...
Accurately and automatically conveying the structure of a volume model is a problem not fully solved by existing volume rendering approaches. Physics-based volume rendering approa...