This paper illustrates our preliminary studies of new interactive tools that support the generation of sequential art for entertainment, learning and scientific discourse. In the ...
Duncan Rowland, Dan Porter, Mel Gibson, Kevin Walk...
Data collected through a recent web-based survey show that the perception (i.e. labeling) of a human facial expression by a human observer is a subjective process, which results i...
Matteo Sorci, Jean-Philippe Thiran, J. Cruz, T. Ro...
In this paper, we developed a fingertip finding algorithm working with a regular diffuser. The proposed algorithm works on images captured by infra-red cameras, settled on one side...
The rigid all-versus-all adjacency required by a maximal biclique for its two vertex sets is extremely vulnerable to missing data. In the past, several types of quasi-bicliques ha...
We present a framework for active learning in the multiple-instance (MI) setting. In an MI learning problem, instances are naturally organized into bags and it is the bags, instea...