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NIME
2005
Springer
107views Music» more  NIME 2005»
15 years 11 months ago
The Role of Time in Engineering Computer Music Systems
Discussion of time in interactive computer music systems engineering has been largely limited to data acquisition rates and latency. Since music is an inherently time-based medium...
Eric Lee, Jan Borchers
IS4TH
2003
Springer
15 years 11 months ago
Area-Contact Haptic Simulation
This paper presents the haptic interaction method when the interaction occurs at several points simultaneously. In many virtual training systems that interact with a virtual object...
Sang-Youn Kim, Jinah Park, Dong-Soo Kwon
POPL
2009
ACM
16 years 28 days ago
Declarative aspects of memory management in the concurrent collections parallel programming model
Concurrent Collections (CnC)[8] is a declarative parallel language that allows the application developer to express their parallel application as a collection of high-level comput...
Zoran Budimlic, Aparna Chandramowlishwaran, Kathle...
186
Voted
VC
2008
95views more  VC 2008»
15 years 6 months ago
1001 Acquisition viewpoints: efficient and versatile view-dependent modeling of real-world scenes
Modeling is a severe bottleneck for computer graphics applications. Manual modeling is time consuming and fails to capture the complexity of real world scenes. Automated modeling b...
Mihai Mudure, Voicu Popescu
159
Voted
CHI
2011
ACM
14 years 9 months ago
Modeling and predicting pointing errors in two dimensions
Recently, Wobbrock et al. (2008) derived a predictive model of pointing accuracy to complement Fitts’ law’s predictive model of pointing speed. However, their model was based ...
Jacob O. Wobbrock, Alex Jansen, Kristen Shinohara